Development Roadmap¶
This page outlines the vision and planned development for Lawmaker. As this is an evolving game, features and timelines may change based on player feedback and development priorities.
Living Document
This roadmap is updated periodically. Check back regularly for the latest information on upcoming features.
Current Version¶
What's Available Now¶
Lawmaker currently includes:
✓ Core Political Simulation
- Multiple fictional countries with independent simulations
- Party creation with ideological positioning on 16 issues
- Proportional representation electoral system
- Individual voter (elector) simulation
✓ Legislative System
- Proposal creation with 1-5 articles
- 60-day voting periods
- Public voting records
- 17 different laws with multiple options
- Legislative history tracking
✓ Government Formation
- Cabinet position system
- Coalition building mechanics
- Government formation proposals
- Cabinet appointment tracking
✓ Character System
- Activist recruitment (10 PP)
- Character traits affecting persuasion and profile
- Journalists as independent commentators
- Social media presence simulation
✓ Resource Management
- Political Power (PP) system
- 1 PP per game day generation
- 120 PP maximum capacity
✓ Communication
- Party-to-party messaging
- Proposal comment threads
- Public and private discussion
✓ Electoral Features
- Regular scheduled elections
- Early election calls (30 PP)
- Poll commissioning (10 PP)
- Turnout simulation
- Proportional seat allocation
Planned Features¶
Short-Term (Next 3-6 Months)¶
Enhanced Voter Simulation¶
Status: In Planning
Description: Make voters more sophisticated and responsive
- Dynamic voter preferences - Voters' positions shift over time
- Issue salience - Some issues matter more during different periods
- Voter segments - Clear demographic groups (urban/rural, young/old, etc.)
- Swing voters - Undecided voters who can be persuaded
- Turnout modeling - Better simulation of who votes and why
Impact: More realistic and engaging electoral competition
Legislative Improvements¶
Status: Under Development
Description: Enhance the proposal and voting system
- Amendments - Allow proposing changes to active proposals
- Committee system - Pre-vote discussion and refinement
- Proposal priorities - Mark important proposals
- Vote explanations - Require brief reason for votes
- Legislative agenda - Parties declare upcoming proposals
Impact: Richer legislative gameplay and strategy
Advanced Analytics¶
Status: Concept Phase
Description: Better tools for understanding your position
- Detailed voter breakdowns - See which voter segments support you
- Vote impact analysis - "If you voted Yes, you'd gain/lose X votes"
- Coalition calculator - Test cabinet distributions before proposing
- Trend tracking - Historical charts of vote share over time
- Comparative analysis - How your party compares to rivals
Impact: More strategic decision-making
Medium-Term (6-12 Months)¶
Party Organizations¶
Status: In Design
Description: More depth to party management
- Party headquarters - Upgradeable facilities
- Regional branches - Organize in different parts of country
- Party membership - Track supporters beyond just voters
- Internal elections - Choose party leadership
- Party treasury - Financial management beyond PP
Impact: Deeper party-building simulation
Media System¶
Status: Concept Phase
Description: Expanded role for media and public opinion
- News events - Dynamic events affecting politics
- Media coverage - Your actions generate news stories
- Public opinion tracking - Beyond just voter preferences
- Scandal system - Mistakes can damage reputation
- PR campaigns - Spend resources to shape narrative
Impact: More dynamic political environment
Economic Simulation¶
Status: In Research
Description: Add economic layer to politics
- Economic indicators - GDP, unemployment, inflation
- Budget constraints - Government spending limits
- Policy impacts - Laws affect economy
- Economic crises - Random events requiring response
- Voter economic concerns - Economy affects voting
Impact: Adds consequence layer to legislation
Extended Character System¶
Status: In Planning
Description: More depth to activists and politicians
- Character backgrounds - More detailed histories
- Skill development - Characters improve over time
- Character relationships - Friendships and rivalries
- Character scandals - Individual controversies
- Character aspirations - Personal goals and motivations
- Character retirement - Lifecycle management
Impact: More engaging character gameplay
Long-Term (12+ Months)¶
International Relations¶
Status: Vision Phase
Description: Limited interaction between countries
- Trade agreements - Economic connections
- Diplomatic relations - Foreign policy stance
- International organizations - Multi-country bodies
- Migration - Movement between countries
- International crises - Events affecting multiple countries
Impact: Adds global dimension while maintaining country independence
Custom Countries¶
Status: Concept Phase
Description: Player-created countries
- Country builder - Players design new countries
- Custom legislatures - Define structure and rules
- Custom cabinet - Create unique government positions
- Starting conditions - Set initial laws and situation
- Country moderation - Founder has administrative powers
Impact: Infinite expansion potential, player creativity
Mobile App¶
Status: Under Consideration
Description: Dedicated mobile applications
- iOS app - Native iPhone/iPad application
- Android app - Native Android application
- Push notifications - Real-time alerts for game events
- Streamlined interface - Optimized for mobile screens
- Offline mode - View information without connection
Impact: Easier access and engagement
AI Parties¶
Status: Research Phase
Description: Computer-controlled parties to fill countries
- AI party creation - Automated parties with ideologies
- AI voting patterns - Consistent, logical voting
- AI coalition behavior - Negotiate with human players
- AI proposal - Can propose legislation
- Difficulty levels - Easy to challenging AI opponents
Impact: Maintains activity even with few human players
Modding Support¶
Status: Vision Phase
Description: Allow players to create custom content
- Custom issues - Define new political dimensions
- Custom laws - Create new legislation options
- Custom scenarios - Historical or fictional situations
- Custom rules - Modify game mechanics
- Mod sharing - Community mod repository
Impact: Unlimited replayability and player creativity
Recently Completed¶
Q4 2024 - Q1 2025¶
✓ Government formation system - Cabinet appointments and voting
✓ Character trait system - Persuasion and profile attributes
✓ Journalist characters - Independent political commentators
✓ Social media posts - Character engagement system
✓ Poll system - Public and private electoral forecasts
✓ Early election mechanism - Ability to trigger special elections
✓ Issue catalog expansion - Increased from 8 to 16 political issues
✓ Law catalog expansion - Increased from 12 to 17 laws
✓ Parental leave laws - Added family policy dimension
✓ Youth policy laws - Curfews, education, support
✓ Media regulation laws - Censorship and public broadcasting
✓ Language policy laws - Official language and multiculturalism
Feature Requests¶
How to Suggest Features¶
We welcome player feedback! To suggest new features:
- Check this roadmap - Feature might already be planned
- Review existing suggestions - Others may have suggested it
- Submit via official channels - GitHub issues or community forums
- Be specific - Describe what, why, and how
- Consider impact - How does it improve gameplay?
Most Requested Features¶
Based on community feedback:
🔥 Vote #1: Amendments System - Modify proposals during voting period
🔥 Vote #2: Better Analytics - More detailed voter breakdowns
🔥 Vote #3: Economic Simulation - Add financial consequences to laws
🔥 Vote #4: Regional Politics - Sub-national political divisions
🔥 Vote #5: Historical Scenarios - Play recreations of real elections
Development Philosophy¶
Core Principles¶
Our development follows these principles:
- Player-Driven - Features based on player needs and feedback
- Depth over Breadth - Deep mechanics better than shallow features
- Strategic Focus - Everything should enable strategy
- Accessibility - Complex doesn't mean complicated
- Balance - No dominant strategy or pay-to-win
What We Won't Add¶
Some things don't fit Lawmaker's vision:
- ✗ Direct player conflict - No attacking other parties' resources
- ✗ Pay-to-win mechanics - No purchasing PP or votes
- ✗ Real-world politics - Game remains fictional
- ✗ Random chance - Minimize RNG in favor of strategy
- ✗ Time pressure - Game pace remains relaxed
Technical Roadmap¶
Infrastructure Improvements¶
Performance¶
- Database optimization - Faster queries for large countries
- Caching system - Reduce repeated calculations
- Load balancing - Distribute traffic efficiently
Reliability¶
- Automated testing - Prevent bugs in updates
- Backup systems - Protect player data
- Monitoring - Detect issues proactively
Scalability¶
- Multi-server support - Handle growth
- Regional hosting - Reduce latency
- API rate limiting - Prevent abuse
How to Get Involved¶
As a Player¶
- Provide feedback - Tell us what works and what doesn't
- Report bugs - Help us find and fix issues
- Suggest features - Share your ideas
- Test new features - Try beta features when available
As a Developer¶
- Contribute code - GitHub repository accepts pull requests
- Report technical issues - File detailed bug reports
- Improve documentation - Help us explain the game better
- Build tools - Create utilities for players
As a Community Member¶
- Help new players - Answer questions in community
- Create content - Guides, strategies, stories
- Organize events - In-game tournaments or special sessions
- Build community - Foster positive, engaging environment
Stay Updated¶
Following Development¶
- Game manual - This roadmap page is updated regularly
- Community channels - Announcements in Discord/forums
- GitHub repository - Watch for commits and releases
- Social media - Follow official accounts
Release Schedule¶
- Bug fixes - Deployed as needed, usually weekly
- Balance updates - Monthly adjustments based on data
- Feature releases - Quarterly major additions
- Major versions - Annually, with significant changes
Questions About Roadmap¶
When will X feature be released?¶
Timelines are estimates - Development priorities shift based on:
- Player feedback and demand
- Technical complexity
- Balance considerations
- Available development time
We prioritize quality over speed - features release when ready.
Can I vote on which features get built next?¶
Yes! Community feedback heavily influences priorities. Use official channels to voice support for features you want.
How do I know if a feature is being worked on?¶
Check the status tags:
- Available Now - Already in game
- Under Development - Actively being built
- In Planning - Designed, not yet in development
- Concept Phase - Idea being explored
- Vision Phase - Long-term possibility
- Under Consideration - Evaluating feasibility
Thank you for playing Lawmaker and supporting its development!
This roadmap was last updated: February 2026